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keypoints
- shows how to computerize
everyday objects
- takes important
practical restrictions into accout e.g. very low power consumption, wireless
recharging
- MediaCup
"knows" about its own state e.g. knows if someone drinks, plays with the Cup
- the MediaCup network
shows how to equip environments with very-low-cost zero-administration networks
- with the MediaCup
network we explore how to construct ad-hoc networks in environments with a multitude of
devices
- MediaCups work together
with other computerized objects (e.g. doorplates, watches) to carry out usefull tasks
- the MediaCup network can
also serve as a backbone for IrDA communicating devices like PDAs or Laptops
- how to build your own
MediaCup and interactive environment see technical
information
- see some pictures: MediaCup, CAN-Node, Watch...
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